Fortnight 1: Wolf hunt

Scenario: Wolf hunt

Overview

Your warband has tracked a pack of wolves to an abandoned farmstead. Unfortunately you are not the only ones tracking the pack and you encounter a rival warband. Who will be first to claim their prey?

Terrain

Setup in an area that is roughly 3' x 4' or 4' x 4'. Leave an area clear 8" in radius from the center of the board. Either side of the empty area place a forest and a building. Then alternate placing terrain as is appropriate.


Forest

Difficult terrain: Forest counts as difficult terrain.

Cover: Models in a forest receive a -1 to hit from shooting.

Obscured from view: The forest blocks line of sight if the attacker needs to see through 4" or more of forest.

Wolves

Treat the wolves as a 3rd warband taking their turn and follow this sequence in the movement phase.

1. If 1 or more wolves are engaged, the remaining wolves will attempt to charge the nearest model engaging a wolf. Intercepts can be attempted by the warbands.

2.  If there are any warband members within 12" of a wolf, the wolves will all attempt to charge the same warband member that is closest to any of the wolves. Intercepts can be attempted by the warbands.

 

 


Set-up

Use D3 scatter from the center of the board to place 3 wolves. Then both players roll a D6 and whoever rolls highest chooses which warband sets up first. This warband is deployed within 2" of a table edge the player chooses as shown in the diagram above. His opponent sets up within 2" of the opposite side.

Starting the game

Both players roll a D6. The highest scoring player takes the first turn.

Ending the game

The game ends when one warband fails its Rout test or if one warband voluntarily routs.

The warband that kills the most wolves wins the scenario. If the warbands have killed an equal number of wolves then the last warband with models on the board wins.

Experience

+1 Survives. If a Hero or a Henchman group survives the battle they gain +1 Experience.

+1 Winning Leader. The leader of the winning warband gains +1 Experience.

+1 per Wolf killed. If a Hero or Henchman is takes a wolf out of action he receives +1 Experience.

+1 Per Enemy Out of Action. Any Hero earns +1 Experience for each enemy he puts out of action.

Rewards

Your warriors earn one shard of wyrdstone for each wolf taken out of action

Comments

  1. The Carnival Master pulled back on the chains his children were attached to and signaled for them to heel with a low whistle. He peered out to the forests in front of him and then back to his beasts at hand, watching as they sniffed at the air and growled under their breath. One of the three seemed to catch something then and his hands began to dig into the dirt as he pulled forward, making the chain in the Master’s hands go tight.
    “It seems our hounds have picked up the scent!” The Master chuckled as he began to let up on the chains and allowed the children to lead him into the forest. “And what an eager meal they are for my new pets in waiting!” He tried to contain his laughter as the three chained, child beasts pulled him forward into the dark of the trees ahead. “Mother,” he turned back to the following party but his eyes fell solely on his bride. “Take our younger lads with you around the other side of this clearing, beyond that farmhouse ahead! Not to worry, these boys are safe with me!” He laughed as they yanked him forward and out of sight.
    The Bride stopped in her tracks and watched as the rest of the hunting party carried on ahead. Her eyes stopped on her three children at the head of the pack as a piece of her buried humanity tried to crawl out from sorrowful eyes. Dark, greasy tears streaked her cheeks as she turned in the other direction towards the farmhouse, three rotund and sickly green creatures waddling along at her heels.
    As she approached the old farmhouse the three nurgling at her sides broke off and ahead, hissing and chomping at each other as they climbed the step to the back door. Once they reached the door the three small creatures proceeded to stack themselves one on top of the other to reach the doorknob. As the bride dragged her body up the step the creatures managed to get the door to open, spilling into the room on the other side.
    The bride silently slid her form over the three as they laid there giggling and rolling about. She entered a large unoccupied room where the furniture was covered in white sheets and wherever she brushed past it she left a black oily mark. She made her way to a window overlooking a large clearing and spotted three wolves in the distance. From here she could also clearly see the edge of the forest where it met this clearing and could spot the bright livery of her troupe as they “snuck” between the trees. She stood there and watched as two of the newer troupe members were motioned out into the clearing with their bows. Her eyes moved back and forth between them and the wolves ahead as they nocked their arrows and took to a knee.
    The three nurgling exploring the room behind her began to hiss and let out little screams as her two brethren pulled back on their bows and her attention was stolen away back into the room.
    The three creatures were clawing at a door on the other side of the room and as she slowly turned and started towards them the quiet whip of arrows being loosed began at her back. She motioned for the nurgling to move and brushed one aside to open the door.

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    1. This door led back outside the farmhouse to the side and sitting there was a black stagecoach. Before the door was even fully opened the nurgling were out it and rushing towards the coach growling and barking, clearly agitated by the thing. The bride felt uneasy as well as she stepped back outside the farmhouse and towards the coach. The nurgling were on it now, climbing all over its chassis, biting onto the wood where they could and still hissing. As she reached a hand out towards the door of the coach a commotion erupted behind her in the clearing. Her head darted back and through the house and on the other side of the window the bride could see her master out in the open now, pointing and screaming towards the other direction.
      “No, no, no! They’ve ruined everything! Stop them at once! I must have those beasts!”
      The bride, with eyes still on the window, began to come across the outside of the farmhouse to look out onto the clearing again. There she could see large green beasts roaring and running into the clearing, drawing the attention of the wolves and pulling them away from the troupe. She slowly began towards these beasts and the wolves as the rest of her party did the same from the other side.
      “Lock, Stock..Barrel. To me,” said the bride and with that the nurglings refocused and left the coach behind as they ran to catch up with their mistress.

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